Grow a Garden 2 Crops
Grow a Garden 2 crops are the plants players grow from seeds, harvest, and sell for Sheckles. Players check this collection when they want to compare harvestable plants instead of seed shop stock, seed pack odds, or full mutation routes. The main comparison points are crop source, harvest role, sell-value support, and mutation links before deciding which plant details are reliable enough to use.
Grow a Garden 2 Crops Wiki Pages
- Acorn - Acorn is a Legendary crop in Grow a Garden 2 tied to legendary multi-harvest crop, with 700,000 Sheckles as the current listed price.
- Apple - Apple is an Uncommon crop players can check in the Seed Shop as a 400 Sheckles repeat-harvest candidate.
- Baby Cactus - Baby Cactus is a Rare crop in Grow a Garden 2 tied to rare crop listed separately from Cactus, with not confirmed yet as the current listed price.
- Bamboo - Bamboo is a Rare crop players can check in the Seed Shop as a 700 Sheckles single-harvest option.
- Banana - Banana is an Epic crop in Grow a Garden 2 tied to epic multi-harvest fruit crop, with 30,000 Sheckles as the current listed price.
- Beanstalk - Beanstalk is a Mythic crop in Grow a Garden 2 tied to mythic Robux-marked multi-harvest crop, with 1,199 Robux as the current listed price.
- Blueberry - Blueberry is a Common crop players can check in the Seed Shop as a 25 Sheckles harvest-behavior test.
- Cactus - Cactus is a Rare crop players can buy from the Seed Shop for 5,000 Sheckles while checking harvest behavior.
- Carrot - Carrot is a Common crop players can buy as a 1 Sheckles Seed Shop starter with single-harvest behavior.
- Cherry - Cherry is a Legendary crop in Grow a Garden 2 tied to legendary multi-harvest fruit crop, with 1,200,000 Sheckles as the current listed price.
- Coconut - Coconut is an Epic crop in Grow a Garden 2 tied to epic multi-harvest fruit crop, with 70,000 Sheckles as the current listed price.
- Corn - Corn is a Rare crop players can check in the Seed Shop as a 2,500 Sheckles repeat-harvest candidate.
- Dragon Fruit - Dragon Fruit is a Legendary crop players can check in the Seed Shop as a 120,000 Sheckles repeat-harvest candidate.
- Dragon's Breath - Dragon's Breath is a Super crop in Grow a Garden 2 tied to Robux-only defensive crop, with 1,499 Robux as the current listed price.
- Ghost Pepper - Ghost Pepper is a Mythic crop in Grow a Garden 2 tied to mythic crop listed in the crop database, with not confirmed yet as the current listed price.
- Glow Mushroom - Glow Mushroom is an Epic crop in Grow a Garden 2 tied to epic crop listed separately from Mushroom, with not confirmed yet as the current listed price.
- Grape - Grape is an Epic crop in Grow a Garden 2 tied to epic multi-harvest fruit crop, with 50,000 Sheckles as the current listed price.
- Green Bean - Green Bean is an Epic crop players can track through the TEAMGREENBEAN seed reward and possible 20,000 Sheckles shop price.
- Horned Melon - Horned Melon is a Mythic crop in Grow a Garden 2 tied to mythic crop listed in the crop database, with not confirmed yet as the current listed price.
- Lotus - Lotus is a Mythic crop in Grow a Garden 2 tied to mythic Robux-marked multi-harvest crop, with 899 Robux as the current listed price.
- Mango - Mango is an Epic crop in Grow a Garden 2 tied to expensive epic multi-harvest fruit crop, with 300,000 Sheckles as the current listed price.
- Moon Bloom - Moon Bloom is a Super crop in Grow a Garden 2 tied to super crop made for Grow a Garden 2, with 65,000,000 Sheckles as the current listed price.
- Mushroom - Mushroom is an Epic crop in Grow a Garden 2 tied to epic crop, separate from ability mushrooms, with 15,000 Sheckles as the current listed price.
- P Pinetree - P Pinetree is a crop in Grow a Garden 2 tied to crop database entity with unfinished rarity label, with 99 Robux as the current listed price.
- Pineapple - Pineapple is a Rare crop in Grow a Garden 2 tied to rare multi-harvest fruit crop, with 10,000 Sheckles as the current listed price.
- Poison Apple - Poison Apple is a Mythic crop in Grow a Garden 2 tied to mythic multi-harvest fruit crop, with 25,000,000 Sheckles as the current listed price.
- Poison Ivy - Poison Ivy is a Legendary crop in Grow a Garden 2 tied to legendary Robux-marked crop, with 99 Robux as the current listed price.
- Pomegranate - Pomegranate is a Mythic crop in Grow a Garden 2 tied to mythic multi-harvest fruit crop, with 12,000,000 Sheckles as the current listed price.
- Pumpkin - Pumpkin is an Uncommon crop in Grow a Garden 2 tied to single-harvest shop crop, with 34 Robux as the current listed price.
- Romanesco - Romanesco is a Mythic crop in Grow a Garden 2 tied to mythic Robux-marked crop, with 99 Robux as the current listed price.
- Strawberry - Strawberry is a Common crop players can buy from the Seed Shop as a 10 Sheckles repeat-harvest candidate.
- Sunflower - Sunflower is a Legendary crop in Grow a Garden 2 tied to high-price legendary multi-harvest crop, with 5,000,000 Sheckles as the current listed price.
- Thorn Rose - Thorn Rose is a crop in Grow a Garden 2 tied to late-list Robux-marked crop, with 229 Robux as the current listed price.
- Tomato - Tomato is an Uncommon crop players can buy for 200 Sheckles while checking whether it regrows.
- Tulip - Tulip is an Uncommon crop players can buy for 40 Sheckles as a single-harvest Seed Shop option.
- Venus Fly Trap - Venus Fly Trap is a Mythic defensive crop players can test for intruder-catching after checking its 7,000,000 Sheckles price.
What Counts as Crops
A crop is a harvestable plant after it grows in the garden. The plant can mention the seed that produces it, but the main subject is what players harvest, sell, mutate, or compare against other plants. Seed packs, crate rewards, NPCs, and weather events belong in other categories unless the final result is the harvested plant itself.
How to Compare Crops
Players compare crops by seed source, seed or pack route, harvest behavior, sell value, and mutation compatibility. A plant name alone is not enough for planning. If a crop has no practical details yet, use it as a name to watch rather than a plant to buy around during the next shop restock.
How crops connect to seeds and seed packs
Crops connect back to the seed or seed pack that creates them. Seeds answer the buying and restock question, while crops answer the harvest question. Seed packs answer pack contents and odds. Keeping those roles separate prevents one crop entry from turning into a shop, pack, and value page at the same time.
What to Check on Each Crop Page
A crop detail page is strongest when it gives the crop name, obtain route, linked seed, value support, growth or harvest notes, and mutation interactions. Exact numbers need more than a single fan list. If a value is uncertain, players can still compare the known route and harvest role while treating the price or timer as unfinished.
How Crops Connect to the Farming Loop
The farming loop starts with buying seeds, planting them, harvesting the grown crop, and selling for Sheckles. Crop information belongs in the harvest part of that loop. Exact crop rows, prices, growth times, and mutation payouts still need live-game confirmation before players treat them as stable planning numbers.
Known Crop Entity Pages
Current crop entity slugs that fit this collection include acorn, apple, baby-cactus, bamboo, banana, beanstalk, blueberry, cactus, carrot, cherry, coconut, corn, dragon-fruit, dragon-s-breath, ghost-pepper, glow-mushroom, grape, green-bean, horned-melon, lotus, mango, moon-bloom, mushroom, p-pinetree, pineapple, poison-apple, poison-ivy, pomegranate, pumpkin, romanesco, strawberry, sunflower, thorn-rose, tomato, tulip, and venus-fly-trap.
Crops FAQ
Are crops and seeds the same thing in Grow a Garden 2?
No. Seeds are what players buy or receive, while crops are the plants that grow and get harvested. Some wiki pages may mention both when the data is tied together.
Does every reported crop need its own page?
No. A crop needs a clear name and concrete data, such as source, value, or harvest behavior, before players can treat it as reliable.
What crop data needs extra caution?
Be careful with exact prices, drop odds, growth timers, and multiplier claims. Use the known crop role first, then wait for live-game confirmation before relying on those numbers.
Which crop facts are ready to use?
The grow, harvest, and sell loop is ready to use as the crop framework. Exact crop rows need live-game confirmation before they become stable planning data.
Do mutation details belong on crop pages?
Crop pages can mention mutation links, but exact trigger and multiplier explanations belong with mutation details when those facts are checked.